Seventeen years ago, a band of mercenaries took in Mike, orphaned as a baby. Now, on his first mission, things go sideways—and soon, he's caught in a conflict where right and wrong aren’t so clear. Tackle the problems you encounter as you see fit, or become the problem yourself! Rely on physical prowess, logical thinking, or intuition by rolling dice in true tabletop RPG style! Do what you feel is right — or don't. The choice is yours!
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