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Gary Grigsby's World at War: A World Divided is the successor to Gary Grigsby's World At War. This turn-based strategy game offers the full air, land and sea forces of each playable forces: Germany, Japan, the Soviet Union, the Western Allies, and China. There are fifteen different combat units to command in the air, on the land, and at sea, as well as infrastructure and supply units. Each unit has up to 14 attributes, most of which can be improved through research and development. Purchased spies signal intelligence and security forces allow players a way to see through the fog of war, steal technology from other players, and improve their combat capabilities. The game come with three full-length campaigns and five shorter scenarios.
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